Forza Horizon 5, the critically acclaimed open-world racing game developed by Playground Games and published by Xbox Game Studios, adds support for American Sign Language (ASL) and British Sign Language (BSL) to make yourself more accessible close. Microsoft’s own studio said there are around 400 million players with disabilities worldwide and it is important that everyone can play the game in the way that suits them best. The exciting new features were developed in consultation with players from the gaming and disabled community.
Players can turn the features on and off according to their preferences. When activated, a picture-in-picture interpreter appears at the bottom right of the screen during the film sequences to explain the nuances. Xbox explained the accessibility features of Forza Horizon 5 in a blog post last week.
A video was also shared showing the studio providing an in-depth look at the new accessibility settings.
“We worked closely with the disabled community and Xbox and used the Xbox Accessibility Guidelines to implement the accessibility features in Forza Horizon 5,” said the studio.
Forza Horizon 5 launches today, November 9th, for everyone. Everything you need to know about the latest Forza Horizon title is here.
You can also read our review of the game. Here is our final verdict on Forza Horizon 5:
Forza Horizon 5 is a game for everyone – but annoyingly, there aren’t many games like it. Need for Speed is the only other franchise I can think of that deals with open worlds, but NFS drowned itself a long time ago. His new cousin Dirt has never ventured into this domain. Could EA’s ownership of Codemasters change? It’s sticking to the whole route-based thing with its next game, Grid Legends, though it will be more narrative. Essentially, there is a lack of competition – which inevitably leads to a lack of innovation. Playground games can be an iterative experience and cash in, because Forza Horizon 5 is in a world of its own. It’s wonderful, but also sad.