Xbox Series S / X Fastest-Selling Microsoft Consoles; Company calls for cross-platform player ban

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Xbox Series S / X are hugely popular game consoles and at this point in their lifecycle have outperformed previous generations over the same period. The new generation of game consoles from Microsoft was launched in November 2020 and has been growing in popularity ever since. Getting an Xbox Series S / X or even a PlayStation 5 has been difficult due to both manufacturers’ global supply chain issues. Additionally, Microsoft is aiming to introduce a cross-platform ban to reduce the negative impact on the online gaming community.

In an interview with the New York Times, Phil Spencer, Executive Vice President of Gaming at Microsoft, mentioned that the Xbox Series S / Series X outperformed previous generations of Xbox consoles at the same point in their respective lifecycle.

Phil Spencer also mentioned the difficulties of getting the Xbox Series S / X consoles as well as their competition – PlayStation 5 and PlayStation 5 Digital Edition. Spencer mentioned that the difficulty in purchasing these consoles wasn’t due to a drop in supply, but rather was due to the global chip shortage.

Spencer also mentioned that the demand for game consoles has increased many times over. He said, “The increase in game usage came as a surprise to us. Back in – what would it have been – March, April 2020 – we sold out the consoles in April and May, which we never do. “

Despite the scarcity of semiconductor chips and consoles in the market, Microsoft said the Xbox Series S / X consoles became the fastest-selling Xbox console of all time. That being said, Xbox console owners can look forward to a number of games to look forward to. This year, players could play games like CrossfireX, Elden Ring, Gotham Knights, Grid Legends, Hogwarts Legacy, The Lord of the Rings: Gollum, Marvel’s Midnight Suns, Redfall, Starfield, Tom Clancy’s Rainbow Six Extraction, and UFL.

In addition, Spencer also mentioned in the interview that Microsoft wants to reduce the negative influence in the online gaming community by extending bans to other platforms. Microsoft is also striving to create a multi-platform program in which players who are banned on one platform will also be banned by other companies on other platforms.

Check out the latest from the Consumer Electronics Show on Gadgets 360 in our CES 2022 hub.

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